Note: If screenshots of some programs (e.g. $ import -window "$(xdotool getwindowfocus -f)" /tmp/$(date +%F_%H%M%S_%N).png Import -window "$activeWinId" /tmp/$(date +%F_%H%M%S_%N).pngĪlternatively, the following should work regardless of EWMH support: To avoid overwriting previous screenshots, the current date is used as the filename.ĪctiveWinLine=$(xprop -root | grep "_NET_ACTIVE_WINDOW(WINDOW)") ![]() It works with EWMH/NetWM compatible X Window Managers. The following script takes a screenshot of the currently focused window. Import -window root -crop $x$h+$x+$y head_$i.png Xdpyinfo -ext XINERAMA | sed '/^ head #/!d s///' | As long as Xinerama information is available from the X server, the following will work: In this case, you may want to take screenshot of each physical screen individually. If the physical screens are different in height, you will find dead space in the screenshot. Xinerama-based multi-head setups have only one virtual screen. $ convert +append /tmp/0.png /tmp/1.png screenshot.png $ import -window root -display :0.1 -screen /tmp/1.png $ import -window root -display :0.0 -screen /tmp/0.png If you run twinview or dualhead, simply take the screenshot twice and use imagemagick to paste them together: Note: If you prefer graphicsmagick alternative, just prepend "gm", e.g. With -pause you can specify a delay in which you can, for example, lower some windows. Running import without the -window option allows selecting a window or an arbitrary region interactively. Is harder to use when the correlation between quality and storage size is not clear.Īn easy way to take a screenshot of your current system is using the import(1) command: $ convert image.jpg -quality 85% image_small.jpg Hopefully, this will shorten the transmission time. $ convert image.jpg -define jpeg:extent=3000KB image_small.jpg To achieve reasonable quality for a given storage size: $ magick frame_red.gif -gravity South -chop 0x10 chop_bottom.gif Which is easier as less numbers, or trial and error, is involved. One can also -chop to cut of a single edge from an image, using gravity to select that edge. Where WIDTH and HEIGHT is the cropped output image size, and X and Y is the offset from the input image size. $ mogrify -crop WIDTHx HEIGHT+ X+ Y -format jpg *.png To crop part of multiple images and convert them to another format: $ convert -append input.pngs output.png Crop, chop The basic usage of this facility is to specify the existing, and desired, image formats as the filename extension. Opposite operations can be performed by using a plus instead of a minus. Like 166.6% twice or something.Note: The sign before an option is important. All 3 of these were modulated the same amount. Attatched are my current files after modulating them all who knows what. This model has been dormant on my hard drive for months. Is there a way to get the original color encoding and just simply convert to PNG with it? the DDSes are the right colors. One texture is correct when modulated 200%, one is like 110%, others are all wonky and everything. I could convert every NORMAL map correctly, by modulating the hue by 166.6% twice, but the other textures are all everywhere. ![]() So i did that and all the textures were inverted (hue). Info_string = old_name + ' has been replaced with ' + new_name New_name = new_name.replace(find_chars,replace_chars) #print(obj.name,'uses',n.image.name,'saved at',n.image.filepath) # the main looping code snippet is modified from PNG textures.įile extensions can be fixed in post by find-and-replace on the exported plaintext modelĬhanging the extensions inside of Blender can be done automatically with the assistance of this Python script I found, credit to Photox.Ĭopy the following into the "scripting" layout's code window within Blender, then press the "Run" button below it:
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |